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Ultimaker cura 4.0
Ultimaker cura 4.0













Per-model settings are a set of very powerful features if you want to apply slicing settings to specific sections of your model. Expertise is optional.ĭiscover Intent profiles What else is new?īesides Intent profiles, we’ve upgraded Ultimaker Cura for a better experience with more ease-of-use, UX improvements, and bug fixes. Leverage Intent profiles to achieve better output, improve production efficiency, and drive down costs.

ultimaker cura 4.0

#Ultimaker cura 4.0 software

The software automatically configures the right settings to achieve your intent, so you can maximize your chances of success and reduce iterations. Just load your CAD data, choose a profile that matches your print’s intent, and hit print. That's why we’ve developed a new way to quickly and easily get the results you need: Intent profiles. By using different combinations of slicing values, you can achieve different print results to suit practical applications.īut time is money, and tweaking slicing settings, doing a test print, and then analyzing if the result is what you intended isn't practical at all. Visual prototypes need crisp details and smooth surfaces. Reply to this email directly, view it on GitHub, or unsubscribe.What do you use 3D printing for? Mechanical parts? Visual prototypes? Custom manufacturing aids?ģD printed mechanical parts need good dimensional accuracy and improved tolerances. You are receiving this because you authored the thread. Then, the scene will be rotating with the model as its center point. The best way for you to avoid this and always move the scene around the model, is to zoom in wherever you want and then re-click your model (while the "Center camera when item is selected" preference is set) so that your model is placed on the anchor point. Right clicking and moving around now looks like there is a weird behavior, but really the scene moves around the same absolute anchor point. When you zoom in while your mouse is randomly placed on the screen, the scene zooms in towards the mouse's direction, but the anchor point is still the center of your screen. the build plate, exactly on the X-Y of the anchor point and, as a result, moving the scene seems as if you are moving around the object. When you press the 3D Cube the scene aligns the middle of the X-Y plane (but not the Z axis), i.e. This point is in the middle of your monitor. This happens because the anchor point around which the entire scene moves is static. Again, the way Solidworks does it when rotating the view is how Cura should also work. View rotation should either always be referrenced to the xy center of the table if there's only one part (and by "table", it's where the 3D part sits - the equivalent of the glass on the real printer) OR centered with the xyz center of the selected part when there are multiple parts. This must be tested by following the steps above. Technically, this issue should be resolved by checking the "Zoom toward mouse direction" option but when doing so, that option causes the erratic rotation. However, the problem here is if the "Zoom toward mouse direction" option is not checked, the problem is not exhibited but then two other problems happen:ĥ.A Zooming-out too much makes that zoom-in no longer works and the printer remains "far" and the only way to zoom back-in is by clicking one of the bottom-left views and ĥ.B Although the printer now rotates somewhat as expected, zooming-in will not zoom-in towards the pivot point therefore zooming-in too close will overshoot the part.

ultimaker cura 4.0

This occurs when the "Zoom toward mouse direction" and "Center camera when item is selected" are checked. Now, the printer pivot point is totally off and the entire printer revolves around the screen making it impossible to rotate the view around the part. To exhibit the problem, simply zoom-in by about 1/4 scroll wheel turns then repeat step 4 above. This is expected and works exactly like in Solidworks.ĥ.

ultimaker cura 4.0

> The printer will rotate in the middle of the screen, probably with the pivot point centered in the xyz axis of the printer.

ultimaker cura 4.0

Right-click anywhere in the view to rotate the printer around. Press the 3D VIEW icon in the bottom-left corner (the first on the left, the 3D cube).Ĥ. Load a part on the printer as if it was going to be printed.ģ. Check "Zoom toward mouse direction" and "Center camera when item is selected" from the general preferences.Ģ. References to 'printer' below is the printer representation in Cura and not the physical printer.ġ.













Ultimaker cura 4.0